《火炬之光2》v1.14.2.5(零售版)/1.14.5.5(Steam版)升级档+THETA破解补丁
使用方法:
1,解压缩
2,安装升级补丁到游戏目录覆盖
3,运行游戏Torchlight2.exe对应零售版Torchlight2_steam.exe对应STEAM版
通过THETA
感谢Rail422辛苦翻译
1.14.x.5版本更新内容如下:
显示/图片
注1.intel HD图形卡在启动阴影特效后,修正重影/影像拖曳问题
显示/效能
2。的优化因为长时间的buff/ debuff的显示造成的效能问题
技能
1,盾击【盾击】伤害值可以正确的随充能与否增减
(二)恶狼追迹【狼】可以正确击中炮塔小号
(3)持续秒数的BUFF会正常运行
4。战争之怒【战斗之怒】BUFF会正常运行
5,修正某些地方爆击效果的错误
6,宠物伤害加成正常运行
等级
1,三姐妹奖赏正确调整为NG+的等级
2,修正路米勒斯区域【光竞技场】在多人模式的问题
(3)解决多人连线时换场景时的读取问题
道具
1,调整审判者套装【砂锅集】的套装奖励
2,修正召唤骷颅的触发方式
3,修正装备有【最近的怪物此页】属性宝石的运作
4,修正装备DOT类伤害的问题
其他
1。稻草人魅惑效果免疫
2,修正关闭所有选单造成的暂停模式
3,修正按住Shift键单击点到物品的问题
4,宠物强化的属性可以正确的影响其他的宠物
"艾望互动数位娱乐"
以下内容转载至符文官网
Upcoming Patch 1.14.x.5 (tentatively scheduled for 10/18)
by travisbaldree » Wed Oct 17, 2012 4:23 pm
It's a little late in the day for us to post the patch today without a little more sanity testing, but we are tentatively planning to release tomorrow, Thursday October 18th, probably around midday.
Here are the patch notes in advance-
GRAPHICS
*Intel HD graphics cards should not show ghosting/smearing effects if shadows are enabled
PERFORMANCE
*LARGE performance optimization to buff/debuff bar displays when there are a large number of overlapping, nonexclusive effects (damage over time, and duration based effects or knockback )
SKILLS
*Shield Bash bonus damage now deals the stated amount(charged and uncharged)
*Wolfpack will properly strike turrets
*Bonuses due to proximity now always expire properly
*Damage bonuses/reductions for Battle Rage properly expire
*Fixed Critical Hit bonuses on some effects not properly incorporating bonuses to crit
*Pet damage bonuses are applied to effects
LEVELS
*Three Sisters zone now has an appropriate level range for proper NG+ reward scaling
*Various issues resolved in Luminous Arena in multiplayer
*Level determinism fixed (Was broken with precacheing in previous patch - could result in triggerable elements and some structural elements re-randomizing on load, or in multiplayer)
ITEMS
*Set reward for Inquisitor set altered to a functional bonus
*Fixes to the summon skull proc on equipment (prevents it from spawning exactly on a target)
*Effects based on proximate monsters now work properly with socketables
*DOTs were not properly attributing experience if the effect was applied from an item instead of a skill
MISC
*Target Dummy is Charm resistant
*Fixed issue where rebinding Close All Menus could lock you in pause mode
*Fix for shift-click casting a left-click spell and them selecting an item (would previously auto-attack)
*Pet enhancing bonuses work more consistently for pets attached to OTHER pets
更多相关下载请关注:游民星空火炬之光2专区
Info Hash | ce998a8ee15062f1226b5d62533208776a283d8a |
文件信息 | 2 个文件, 总大小 135.5MB |
Tracker | http://tracker.xfsub.com:6868/announce |
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